【AI Seminar】March 10, 2026 – “Merging Sensors, AI, and VR for Athlete Training” – Prof. Min-Chun Hu
Topic: Merging Sensors, AI, and VR for Athlete Training
Speaker: Prof.
Min-Chun Hu — Associate Chair, Department of Computer Science at National Tsing
Hua University.
Time: March
10, 2026 (Tuesday), 2:00 – 4:00 p.m.
Venue: The
Management Building, 11F, AI Lecture Hall
Join Online: https://reurl.cc/EbkDzv or scan QR code on poster
About the Speaker:
Dr. Min-Chun Hu received her Ph.D. from the
Graduate Institute of Networking and Multimedia, National Taiwan University in
2011. After graduation, she worked as a postdoctoral researcher at the Research
Center for Information Technology Innovation in Academia Sinica, and later
served as an assistant/associate professor in the Department of Computer
Science and Information Engineering at National Cheng Kung University. She is
currently a professor in the Department of Computer Science at National Tsing Hua
University. Dr. Hu has been recognized with numerous awards, including
Exploration Research Award of Pan Wen Yuan Foundation (2015), Outstanding Young
Researcher Award from the Computer Society of the Republic of China (2017),
IEEE Tainan Section Best Young Professional Member Award (2018), Google
Research exploreCSR Award (2021-2024), CES Innovation Awards (2023), and NSTC
Ta-You Wu Memorial Award (2023). Her research interests encompass digital
signal processing, multimedia content analysis, computer vision, computer
graphics, virtual reality, and augmented reality. As a passionate basketball
enthusiast, she has long been dedicated to developing sports technology that
assists athletes in training and performance analysis. Dr. Hu previously served
as Deputy Executive Director of the Taiwan Institute of Sports Science and is
also the co-founder of NeuinX, a startup specializing in AI technology for
sports analysis.
Abstract:
Tactical and skill training play a crucial
role in athletic development. With the support of artificial intelligence (AI)
technology, it is now possible to track the ball and players to detect
fine-grained events, helping coaches collect detailed statistics and infer each
team’s tactics. Additionally, virtual reality (VR) technology can be leveraged
to enhance both the effectiveness and experience of tactical and skill-based
training. This talk will introduce modern systems that utilize AI and VR to help
athletes conveniently gather valuable sports data and improve a wide range of
skills.
Organizers: College of Intelligent Computing & Artificial
Intelligence Research Center
※ No registration needed.